Companions are animals that every inhabitant of Eldarya has. They mostly act as messengers and scavengers. They can be used to find equipment, eggs, food, bait, and various other items by sending them out on exploration. In order to play the Mini-Games, it is required to have at least one Companion.

List of Companions Edit

Below is a list of all known companions that are or at one point were available. Please note that this is not an exhaustive list; it is possible that a companion exists and has not been added.

Image Name Event Bait Food Price
Valuret Egg Valuret Valentine's Day 2015 None Love Candies None None
Lamulin Egg Lamulin Easter 2015 Winged Bell Chocolate Cirses None None
Bunraku Egg Bunraku Japan Expo 2016 None Onigiris None None
Chead Egg Chead Halloween 2016 Haunted Harp Possessed Apple None 350
Spadel Egg Spadel Halloween 2016 Radioactive Silk Terrifying Sweet None 250
Ciralak Egg Ciralak Halloween 2016 Fabric Mouse Candy Corn None 450
Danalasm Egg Danalasm Christmas 2016 Heaven Stellar Flask Candy Cane None 450
Okanya Egg Okanya Christmas 2016 Cozy Stocking Iced Pudding None 350
Pinigin Egg Pinigin Christmas 2016 Enchanted Carrot Christmas Cookie None 250
Sowige Egg Sowige Christmas 2016 None Iced Pudding None 350
Calunko Egg Calunko Japan Expo 2017 None Onigiris None None
Lovigis Egg Lovigis Valentine's Day 2017 None Love Candies None None
Jeanylotte Egg Jeanylotte Easter 2017 None Chocolate Cirses None None
Melomantha Egg Melomantha International Music Day 2017 None Melody in a Flask None None
Galorze Egg Galorze International Music Day 2017 None Melody in a Flask None None
Woolapiyou Egg Woolapiyou Summer 2017 Hourglass Sable Cookie None 350
Globulosaurus Egg Globulosaurus Halloween 2017 Patchwork Blanket Terrifying Sweet None 250
Hydracarys Egg Hydracarys Halloween 2017 Red Gem Candy Corn None 450
Osstoplasm Egg Osstoplasm Halloween 2017 Haunted Rune Possessed Apple None 350
Rawist Egg Rawist Halloween 2017 Glowing Iron Candy Corn None 450
Sgarkellogy Egg Sgarkellogy Halloween 2017 None Possessed Apple None 350
Ocemas Egg Ocemas Christmas 2017 None Candy Cane None 450
Bloobun Egg Bloobun Christmas 2017 Snow Globe Christmas Cookie None 250
Owlett Egg Owlett Christmas 2017 Bird Charm Candy Cane None 450
Xylvra Egg Xylvra Christmas 2017 Frozen Nepeta Iced Pudding None 350

Starting Companions Edit

In Join the Guard of El, players automatically take a test that matches them to one of three Companions. Based on their results, they can get either a Becola, a Corko, or a Sabali. Players are also automatically given an incubator in order to hatch their Companion.

Obtaining Edit

Most Companions can be found either through exploration or on the Market, but there are a few that can only be obtained by buying them from the Companion Shop. There are others that were only available during certain events.

In order to catch a Companion in the wild, certain types of baits are needed. Each wild Companion has a specific bait that they like and having the correct bait will raise the probability of a successful capture significantly. However, it is possible to lose a companion even with the right kind of bait.

Hatching Edit

Each Companion species has a different amount of time needed before it completely hatches. Generally, the more rare a Companion is, the longer it will take to hatch with common Companions taking the least amount of time.

Players can prematurely hatch a companion by paying Gold Coins. The amount of Gold Coins needed decreases one GC every three minutes.

Companion Care Edit

All Companions have a certain type of food that only they will eat. Companions need to be fed every day. Each Companion has their own inventory that can hold up to 15 of whatever food they eat and all players can store up to 30 pieces of any food item. If a Companion runs out of food, their energy will deplete until it reaches zero. If a Companion still doesn't have enough food, then their affection level will begin to run out. Once their affection level reaches zero, the Companion will automatically return to their egg.

Exploration Edit

After hatching, companions can explore any of the locations provided. The amount of time it takes for a companion to explore varies from spot to spot. Companions can be returned immediately by using Gold Coins. The amount of Gold Coins needed decreases by one GC every three minutes.

Evolution Edit

Companions can evolve once with few exceptions. The specific requirements for evolution vary from species to species. Generally, players have to be at a certain experience level, the Companion's affection level has to be at a certain point, and the Companion has to be active for a set amount of days. Once all the requirements have been met, the Companion can be evolved. Companions will stay in their adult form from there on afterwards.

Trivia Edit

  • Poulpatata and Dalafa are the only companions to have nocturnal versions.
  • Before October 16th, 2017, several aspects about companions were different:[1]
    • The "Hatch Now" button was not as obvious.
    • Prematurely hatching a companion by using Gold Coins was not an option. This was also true of exploration.
    • The "Feed" pop-up had a slider instead of having plus and minus buttons.
    • Companions had to be hatched and not out on exploration in order to play any of the Mini-Games.

References Edit

  1. [INFO] Changes and Improvements!, Technical team, Eldarya

Navigation Edit

Companions, Baits and Food
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